You need the following to export VRM.
For the instructions on how to import UniVRM into Unity project, please refer to the sections below on Create VRM.
You may name it the way you find easy to recognize. For this time, we will name the folder “Model.”
You may combine multiple files to constitute a model.
Depending on the version of Unity, you may not be able to change the materials.
In that case, please refer to Troubleshooting:Cannot edit materials.
After you are done with material configuration and adjustment of object placement, export the background as GLB.
Select the root object and on the menu, click [VRM] > [UniGLTF-1.28] > [Export] to save.
To use it on Virtual Cast, Upload it to niconi solid.