You can use joints to connect objects containing RigidBody to create a VCI that behave like a rope or a door.
VCI supports Fixed Joint, Hinge Joint and Spring Joint.
For details of each parameter of these components, refer to Joint.
In this example, let's create a VCI with two cubes connected with a rope like structure
Example unity package:
The VCI we are going to create consists of three SubItems.
Please be aware that the connecting part in the middle is not synchronized.
You can make it behave like a pendulum by turning on “use Gravity” on blue_Cube.